Star Wars: Rogue Leader
LucasArts/Factor
5
ESRB rating: Teen
Players: 1
Ownership status at time of review: Purchased
Reviewed: 3/15/02 by Brian
Probably one of the
most anticipated Star Wars games ever to come out in recent years,
Rogue Leader is Factor 5's sequel to the groundbreaking Rogue
Squadron. Rogue Squadron, which came to the N64 in 1998, had some
of the best graphics and sound on the system at the time (and
for quite a while after). With fun gameplay and challenging levels,
Rogue Squadron was a classic. And to tell you the truth, it's
still fun today! In 2000, Battle for Naboo came out, the Episode
1 sequel to Rogue Squadron. Though a great game, it didn't really
set any standards like its predecessor did. Now we come to the
end of 2001. Rogue Leader, which is the real sequel to
Rogue Squadron (because it takes place in the trilogy again) looks
like it's going to live up the standards that Rogue Squadron did
in its time. With ground-breaking graphics, absolutely amazing
sound, great gameplay, and loads of extras, RL is doing for the
GCN what RS did for the N64.
As I said above, Rogue
Leader takes place in the Star Wars Trilogy. It lets you replay
more of the real battles than RS did. You battle both Death Stars,
fight in the Battle of Hoth, and play in the space part of Endor.
You also fight in such locales as the cloud city Bespin, the outer-space
Ison Corridor, the beautiful Kothilis, and more. Each level is
much different from the others. Obviously, you are going to have
different objectives between taking out a Death Star and tripping
up AT-ATs. But you also must fly much different ships, over different
terrain, and sometimes in blinding fog. All of these locales are
absolutely gorgeous, and the game is probably worth the purchase
just to take in the beauty.
As for gameplay, RL
is for the most part similar to RS. Boost, fire, secondary fire,
brake, etc. However, in RL you have a few more options. Besides
giving you the ability to spin , RL also lets you command your
wingmen in what they should do, and use a targeting computer.
The targeting computer is an excellent addition. It comes up,
just like the movies, and hilights your enemies. This is helpful
when you are trying to spot ties against the black sky or when
you are blinded by fog. However, there is a downside. If you are
trying to place for a medal on the level, you must minimize your
use of the targeting computer. There are limits you must not exceed
for each medal. Back to the wingmen commands. Your wingmen are
actually useful this time around, and will periodicaly ask you
what they should do. You can tell them using the D-pad. Sometimes
this is bothersome as there are obviously ties all around for
them to go after, but it's a nice feature. In addition to commanding
them to attack ties, you can also command them to attack ground
targets or to form on you. If they form on you they basically
just contribute their laser cannons to whatever you are trying
to take out. However, that opens up the possibility of them firing
the blast that destroys then enemy, and thus getting credit for
the kill. Another nice option that is useful if you are going
for a medal is the ability to have your wingmen flee. This gets
rid of them, allowing you to make all the kills and eliminates
the possibility of losing friendlies. Both of these are requirements
that must be met for medals.
The gameplay is fast
and furious. Multitudes of ties will soar in, and in the later
levels will consistently batter your ship. They usually fly in
small packs, so you can typically take out several by getting
on the pack's tail. AT-ATs and AT-STs also make appearances in
the battles of Hoth and Kothilis, as well as in a couple others.
The levels from the movie are carefully crafted to recreate the
same feeling as if you were actually in the movie. With character
voices straight from the movie and near movie-quality graphics,
you get the feeling that you're really there.
Even more impressive
than the great gameplay, however, is the technical feats that
Factor 5 made when creating this game. The game is still probably
the best showcase of what the GCN is capable of both in terms
of graphics and sound. As I've said before, the graphics are superb.
With amazing lighting effects from lasers and explosions, and
incredibly detailed and high-resolution textures, the graphics
in RL are nothing short of a masterpiece. The ships are extremely
realistically detailed, and the rebel craft look battered like
they did in the movie. The draw distance is amazing, there is
very little noticable fog that isn't supposed to be there. The
fog that is supposed to be there is very nice and gives a real
sense of depth and semi-transparency. The explosions are very
firey and the smoke is beautiful as well. Finally, I can't go
on without raving about the incredible water in the Kothilis level.
If you fly low you'll be very impressed with how good the water
looks. And all this at a smooth, practically uninterrupted 60
frames per second.
The sound in RL is also
amazing, which is exactly what we'd expect from Factor 5. Since
they actually helped Nintendo design the sound capabilities of
the GCN, they already knew what they were doing before they started.
And Factor 5 has always been known for attaining near-perfection
in the audio aspects of all their games. Rogue Squadron and Battle
for Naboo both had amazing amounts of music and voices considering
that they were on cartidges. Now, with CD-like quality music and
voices that are straight from the movie, RL lets you live in the
Star Wars universe like never before. And if you have a surround
sound system, you can really feel every explosion and fly-by.
In conclusion, Rogue
Leader is a must-buy for any Star Wars fan or someone who just
wants to showcase the capabilities of their GCN. With improved
gameplay over its predecessor and amazing graphics and sound,
RL is one of the best games the GCN has right now. Don't bother
renting, buy it today.
Fun Factor:
Fast
and furious dogfighting, additional control options, levels
right from the movie, the perfectly recreated Star Wars
atmosphere. Very fun. Earning Gold medals can be very difficult
and discouraging, however.
|
9.0
|
Replay
Value:
Still
no multiplayer on a Rogue Squadron game. While very fun, it's
not terribly addictive and might not seize your attention
for long amounts of time, though you'll probably come back
to it off and on for quite a while.
|
8.5
|
Graphics:
Beautiful
explosions and lighting. Tons of action without a noticable
framerate hitch. Amazing draw distance. Incredible textures
and detail. Smooth, realistic, and all-in-all practically
unsurpassed.
|
10.0
|
Sound:
Practically
perfect in every way, to quote Mary Poppins. Factor 5 has
done it again. Crisp, clear music and voices. And the Dolby
Pro Logic 2 surround sound puts the battle in your living
room. |
10.0
|
Content
Acceptability:
It's
rated teen and has you shooting down enemy ships and blowing
up enemy structures and vehicles. Fairly mild violence. No
language or anything else. As in the Star Wars movies, it's
a battle of genuine good and genuine evil, and unless you
unlock some bonus stuff, you're the good guy.
|
8.0
|
Final
Critique (not
an average):
Wow. Immerse yourself in the Star Wars
Trilogy like never before. Amazing graphics, sound, and great
gameplay. Wow.
|
9.5
|
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